This entails that you should choose a map below based on the material you are trying to produce. Tooltips were condensed on the Factory map, and appears further away from the mouse.Materials have different cap speeds and also demand varying amounts of other materials for production, see Materials for more details. Usage: cli optimize flags Flags: -b, -beacons int optimization beacon types available: (1)Box. (default 1000) -t, -btypeT Beacon type: 0speed 1prod. Note that this means a single building, not all buildings of a single type. Is there a special unlock for this one somewhere that I missed Its not in the shop like the others were. Contribute to rebrane/ngubeac development by creating an account on GitHub. Infinity Edit When a building makes at least 1 Trillion (1e12) of its output in a single bar fill, that material will become infinite. I have islands 1-3 completed except for the 6th blueprint in the tutorial island. So far there are 4 worlds: Tutorial Island, Flesh World, Planet Tronne, and Candy Land. When you load the game you will now start on the Building Count + Gain/loss mode Optimize placement of beacons on NGU Industries map. NGU INDUSTRIES > General Discussions > Topic Details. Research upgrade pods now show the Think Juice they cost on the sides Relics menu refreshes the left side materials panel every 0.5s now Changed to give 1% efficiency for 10 levels. ISOPOD info now properly refreshes when you select a new floor. Resolution panel shows on main menu to help those who start with game window resolution issues Went back to bed and woke back up to a bigger island. ago by frostedburner Loving that Tutorial island got bigger Went online this morning and it was the original size. You can now Shift + click blueprints to name them If you're using an Nvidia graphics card you can cap the framerate to anything you like on a per-program basis, i've capped it at 30 and it works fine. Loving that Tutorial island got bigger : r/NGUIndustries r/NGUIndustries 2 yr. The score above each map represents the sum of the given property for the map provided. See Attack of the Nerd Squad for technical details of programs used to generate optimal beacon sets. He released the patch notes on Discord, they include some balance changes and additional tiles on tutorial island. Explore Wiki Content Community Optimal beacons configurations Edit The below is WIP. There was nothing in the news where you normally find info on updates. Originally posted by ASHarwood:I don't see any build notes.
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